package industry;

import org.bukkit.entity.Player;

import skills.Skill;

public class Fishing extends Skill {
	
	public Fishing(Player player, int level, int exp) {
		super(player, level, exp);
	}
	
	@Override
	public void info() {
		super.info();
		message(750, "Level 750 Active: Throw player on right click");
		//message(250, "Passive: " + level/10 + "% chance for double drop");
		//message(250, "Level 250 Passive: Crops grow faster");
		//message(750, "Level 750 Passive: Extra food value from crops.");
	}
}
